*The specified module could not be found (MassiveImporterMaya2012x64)
You may need to Install VC 2010 redist (x64)
*Skeleton Size: Before launching MassiveImporter Tool setup max System Unit.
top menu Customize->Units Setup...
*Texture map rendering problem 3d Max: To fix this save max scene and reload.
*Cannot find procedure "FBXImport" Maya: You must load fbx plug-in through the plug-in manager.
*Import Weight Error when load multi agent which share same geometries file Maya: select all geometries in Geo/geo folder and duplicate. Rename the duplicate files by adding "_m" or another notation without gap and open .mas scene and delete instance (ctrl+d), under body page update all the geo files in one agent and save it.eg: pants.obj---duplicate and renamed---->pants_m.obj